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ConcurrentHashMap 官方摘录

保留官方材料的来源与原文,区分接口保证和特定版本的实现。

Java 17 / 21更新于 2026.10.04约 14 分钟阅读

根据课程材料整理

本次更新说明
  • 补录 put 流程、树化阈值与元素计数源码,以及 ArrayList 同步包装说明。
  • 整理官方依据,保留来源、版本和原文。

来源:本机 Temurin 21.0.10 lib/src.zip;2026-09-30。对应 Java 21 官方 API 与实现注释;实现说明不是跨版本接口承诺。

https://docs.oracle.com/en/java/javase/21/docs/api/java.base/java/util/concurrent/ConcurrentHashMap.html

/**
 * A hash table supporting full concurrency of retrievals and
 * high expected concurrency for updates. This class obeys the
 * same functional specification as {@link java.util.Hashtable}, and
 * includes versions of methods corresponding to each method of
 * {@code Hashtable}. However, even though all operations are
 * thread-safe, retrieval operations do <em>not</em> entail locking,
 * and there is <em>not</em> any support for locking the entire table
 * in a way that prevents all access.  This class is fully
 * interoperable with {@code Hashtable} in programs that rely on its
 * thread safety but not on its synchronization details.
 *
 * <p>Retrieval operations (including {@code get}) generally do not
 * block, so may overlap with update operations (including {@code put}
 * and {@code remove}). Retrievals reflect the results of the most
 * recently <em>completed</em> update operations holding upon their
 * onset. (More formally, an update operation for a given key bears a
 * <em>happens-before</em> relation with any (non-null) retrieval for
 * that key reporting the updated value.)  For aggregate operations
 * such as {@code putAll} and {@code clear}, concurrent retrievals may
 * reflect insertion or removal of only some entries.  Similarly,
 * Iterators, Spliterators and Enumerations return elements reflecting the
 * state of the hash table at some point at or since the creation of the
 * iterator/enumeration.  They do <em>not</em> throw {@link
 * java.util.ConcurrentModificationException ConcurrentModificationException}.
 * However, iterators are designed to be used by only one thread at a time.
 * Bear in mind that the results of aggregate status methods including
 * {@code size}, {@code isEmpty}, and {@code containsValue} are typically
 * useful only when a map is not undergoing concurrent updates in other threads.
 * Otherwise the results of these methods reflect transient states
 * that may be adequate for monitoring or estimation purposes, but not
 * for program control.
 *
 * <p>The table is dynamically expanded when there are too many
 * collisions (i.e., keys that have distinct hash codes but fall into
 * the same slot modulo the table size), with the expected average
 * effect of maintaining roughly two bins per mapping (corresponding
 * to a 0.75 load factor threshold for resizing). There may be much
 * variance around this average as mappings are added and removed, but
 * overall, this maintains a commonly accepted time/space tradeoff for
 * hash tables.  However, resizing this or any other kind of hash
 * table may be a relatively slow operation. When possible, it is a
 * good idea to provide a size estimate as an optional {@code
 * initialCapacity} constructor argument. An additional optional
 * {@code loadFactor} constructor argument provides a further means of
 * customizing initial table capacity by specifying the table density
 * to be used in calculating the amount of space to allocate for the
 * given number of elements.  Also, for compatibility with previous
 * versions of this class, constructors may optionally specify an
 * expected {@code concurrencyLevel} as an additional hint for
 * internal sizing.  Note that using many keys with exactly the same
 * {@code hashCode()} is a sure way to slow down performance of any
 * hash table. To ameliorate impact, when keys are {@link Comparable},
 * this class may use comparison order among keys to help break ties.
 *
 * <p>A {@link Set} projection of a ConcurrentHashMap may be created
 * (using {@link #newKeySet()} or {@link #newKeySet(int)}), or viewed
 * (using {@link #keySet(Object)} when only keys are of interest, and the
 * mapped values are (perhaps transiently) not used or all take the
 * same mapping value.
 *
 * <p>A ConcurrentHashMap can be used as a scalable frequency map (a
 * form of histogram or multiset) by using {@link
 * java.util.concurrent.atomic.LongAdder} values and initializing via
 * {@link #computeIfAbsent computeIfAbsent}. For example, to add a count
 * to a {@code ConcurrentHashMap<String,LongAdder> freqs}, you can use
 * {@code freqs.computeIfAbsent(key, k -> new LongAdder()).increment();}
 *
 * <p>This class and its views and iterators implement all of the
 * <em>optional</em> methods of the {@link Map} and {@link Iterator}
 * interfaces.
 *
 * <p>Like {@link Hashtable} but unlike {@link HashMap}, this class
 * does <em>not</em> allow {@code null} to be used as a key or value.
 *
 * <p>ConcurrentHashMaps support a set of sequential and parallel bulk
 * operations that, unlike most {@link Stream} methods, are designed
 * to be safely, and often sensibly, applied even with maps that are
 * being concurrently updated by other threads; for example, when
 * computing a snapshot summary of the values in a shared registry.
 * There are three kinds of operation, each with four forms, accepting
 * functions with keys, values, entries, and (key, value) pairs as
 * arguments and/or return values. Because the elements of a
 * ConcurrentHashMap are not ordered in any particular way, and may be
 * processed in different orders in different parallel executions, the
 * correctness of supplied functions should not depend on any
 * ordering, or on any other objects or values that may transiently
 * change while computation is in progress; and except for forEach
 * actions, should ideally be side-effect-free. Bulk operations on
 * {@link Map.Entry} objects do not support method {@code setValue}.
 *
 * <ul>
 * <li>forEach: Performs a given action on each element.
 * A variant form applies a given transformation on each element
 * before performing the action.
 *
 * <li>search: Returns the first available non-null result of
 * applying a given function on each element; skipping further
 * search when a result is found.
 *
 * <li>reduce: Accumulates each element.  The supplied reduction
 * function cannot rely on ordering (more formally, it should be
 * both associative and commutative).  There are five variants:
 *
 * <ul>
 *
 * <li>Plain reductions. (There is not a form of this method for
 * (key, value) function arguments since there is no corresponding
 * return type.)
 *
 * <li>Mapped reductions that accumulate the results of a given
 * function applied to each element.
 *
 * <li>Reductions to scalar doubles, longs, and ints, using a
 * given basis value.
 *
 * </ul>
 * </ul>
 *
 * <p>These bulk operations accept a {@code parallelismThreshold}
 * argument. Methods proceed sequentially if the current map size is
 * estimated to be less than the given threshold. Using a value of
 * {@code Long.MAX_VALUE} suppresses all parallelism.  Using a value
 * of {@code 1} results in maximal parallelism by partitioning into
 * enough subtasks to fully utilize the {@link
 * ForkJoinPool#commonPool()} that is used for all parallel
 * computations. Normally, you would initially choose one of these
 * extreme values, and then measure performance of using in-between
 * values that trade off overhead versus throughput.
 *
 * <p>The concurrency properties of bulk operations follow
 * from those of ConcurrentHashMap: Any non-null result returned
 * from {@code get(key)} and related access methods bears a
 * happens-before relation with the associated insertion or
 * update.  The result of any bulk operation reflects the
 * composition of these per-element relations (but is not
 * necessarily atomic with respect to the map as a whole unless it
 * is somehow known to be quiescent).  Conversely, because keys
 * and values in the map are never null, null serves as a reliable
 * atomic indicator of the current lack of any result.  To
 * maintain this property, null serves as an implicit basis for
 * all non-scalar reduction operations. For the double, long, and
 * int versions, the basis should be one that, when combined with
 * any other value, returns that other value (more formally, it
 * should be the identity element for the reduction). Most common
 * reductions have these properties; for example, computing a sum
 * with basis 0 or a minimum with basis MAX_VALUE.
 *
 * <p>Search and transformation functions provided as arguments
 * should similarly return null to indicate the lack of any result
 * (in which case it is not used). In the case of mapped
 * reductions, this also enables transformations to serve as
 * filters, returning null (or, in the case of primitive
 * specializations, the identity basis) if the element should not
 * be combined. You can create compound transformations and
 * filterings by composing them yourself under this "null means
 * there is nothing there now" rule before using them in search or
 * reduce operations.
 *
 * <p>Methods accepting and/or returning Entry arguments maintain
 * key-value associations. They may be useful for example when
 * finding the key for the greatest value. Note that "plain" Entry
 * arguments can be supplied using {@code new
 * AbstractMap.SimpleEntry(k,v)}.
 *
 * <p>Bulk operations may complete abruptly, throwing an
 * exception encountered in the application of a supplied
 * function. Bear in mind when handling such exceptions that other
 * concurrently executing functions could also have thrown
 * exceptions, or would have done so if the first exception had
 * not occurred.
 *
 * <p>Speedups for parallel compared to sequential forms are common
 * but not guaranteed.  Parallel operations involving brief functions
 * on small maps may execute more slowly than sequential forms if the
 * underlying work to parallelize the computation is more expensive
 * than the computation itself.  Similarly, parallelization may not
 * lead to much actual parallelism if all processors are busy
 * performing unrelated tasks.
 *
 * <p>All arguments to all task methods must be non-null.
 *
 * <p>This class is a member of the
 * <a href="{@docRoot}/java.base/java/util/package-summary.html#CollectionsFramework">
 * Java Collections Framework</a>.
 *
 * @since 1.5
 * @author Doug Lea
 * @param <K> the type of keys maintained by this map
 * @param <V> the type of mapped values
 */
/**
     * {@inheritDoc}
     *
     * @return the previous value associated with the specified key,
     *         or {@code null} if there was no mapping for the key
     * @throws NullPointerException if the specified key or value is null
     */
    public V putIfAbsent(
/**
     * If the specified key is not already associated with a value,
     * attempts to compute its value using the given mapping function
     * and enters it into this map unless {@code null}.  The entire
     * method invocation is performed atomically.  The supplied
     * function is invoked exactly once per invocation of this method
     * if the key is absent, else not at all.  Some attempted update
     * operations on this map by other threads may be blocked while
     * computation is in progress, so the computation should be short
     * and simple.
     *
     * <p>The mapping function must not modify this map during computation.
     *
     * @param key key with which the specified value is to be associated
     * @param mappingFunction the function to compute a value
     * @return the current (existing or computed) value associated with
     *         the specified key, or null if the computed value is null
     * @throws NullPointerException if the specified key or mappingFunction
     *         is null
     * @throws IllegalStateException if the computation detectably
     *         attempts a recursive update to this map that would
     *         otherwise never complete
     * @throws RuntimeException or Error if the mappingFunction does so,
     *         in which case the mapping is left unestablished
     */
    public V computeIfAbsent(
/**
     * Attempts to compute a mapping for the specified key and its
     * current mapped value (or {@code null} if there is no current
     * mapping). The entire method invocation is performed atomically.
     * The supplied function is invoked exactly once per invocation of
     * this method.  Some attempted update operations on this map by
     * other threads may be blocked while computation is in progress,
     * so the computation should be short and simple.
     *
     * <p>The remapping function must not modify this map during computation.
     *
     * @param key key with which the specified value is to be associated
     * @param remappingFunction the function to compute a value
     * @return the new value associated with the specified key, or null if none
     * @throws NullPointerException if the specified key or remappingFunction
     *         is null
     * @throws IllegalStateException if the computation detectably
     *         attempts a recursive update to this map that would
     *         otherwise never complete
     * @throws RuntimeException or Error if the remappingFunction does so,
     *         in which case the mapping is unchanged
     */
    public V compute(
/**
     * If the specified key is not already associated with a
     * (non-null) value, associates it with the given value.
     * Otherwise, replaces the value with the results of the given
     * remapping function, or removes if {@code null}. The entire
     * method invocation is performed atomically.  Some attempted
     * update operations on this map by other threads may be blocked
     * while computation is in progress, so the computation should be
     * short and simple, and must not attempt to update any other
     * mappings of this Map.
     *
     * @param key key with which the specified value is to be associated
     * @param value the value to use if absent
     * @param remappingFunction the function to recompute a value if present
     * @return the new value associated with the specified key, or null if none
     * @throws NullPointerException if the specified key or the
     *         remappingFunction is null
     * @throws RuntimeException or Error if the remappingFunction does so,
     *         in which case the mapping is unchanged
     */
    public V merge(

Implementation overview(实现概览)

/*
     * Overview:
     *
     * The primary design goal of this hash table is to maintain
     * concurrent readability (typically method get(), but also
     * iterators and related methods) while minimizing update
     * contention. Secondary goals are to keep space consumption about
     * the same or better than java.util.HashMap, and to support high
     * initial insertion rates on an empty table by many threads.
     *
     * This map usually acts as a binned (bucketed) hash table.  Each
     * key-value mapping is held in a Node.  Most nodes are instances
     * of the basic Node class with hash, key, value, and next
     * fields. However, various subclasses exist: TreeNodes are
     * arranged in balanced trees, not lists.  TreeBins hold the roots
     * of sets of TreeNodes. ForwardingNodes are placed at the heads
     * of bins during resizing. ReservationNodes are used as
     * placeholders while establishing values in computeIfAbsent and
     * related methods.  The types TreeBin, ForwardingNode, and
     * ReservationNode do not hold normal user keys, values, or
     * hashes, and are readily distinguishable during search etc
     * because they have negative hash fields and null key and value
     * fields. (These special nodes are either uncommon or transient,
     * so the impact of carrying around some unused fields is
     * insignificant.)
     *
     * The table is lazily initialized to a power-of-two size upon the
     * first insertion.  Each bin in the table normally contains a
     * list of Nodes (most often, the list has only zero or one Node).
     * Table accesses require volatile/atomic reads, writes, and
     * CASes.  Because there is no other way to arrange this without
     * adding further indirections, we use intrinsics
     * (jdk.internal.misc.Unsafe) operations.
     *
     * We use the top (sign) bit of Node hash fields for control
     * purposes -- it is available anyway because of addressing
     * constraints.  Nodes with negative hash fields are specially
     * handled or ignored in map methods.
     *
     * Insertion (via put or its variants) of the first node in an
     * empty bin is performed by just CASing it to the bin.  This is
     * by far the most common case for put operations under most
     * key/hash distributions.  Other update operations (insert,
     * delete, and replace) require locks.  We do not want to waste
     * the space required to associate a distinct lock object with
     * each bin, so instead use the first node of a bin list itself as
     * a lock. Locking support for these locks relies on builtin
     * "synchronized" monitors.
     *
     * Using the first node of a list as a lock does not by itself
     * suffice though: When a node is locked, any update must first
     * validate that it is still the first node after locking it, and
     * retry if not. Because new nodes are always appended to lists,
     * once a node is first in a bin, it remains first until deleted
     * or the bin becomes invalidated (upon resizing).
     *
     * The main disadvantage of per-bin locks is that other update
     * operations on other nodes in a bin list protected by the same
     * lock can stall, for example when user equals() or mapping
     * functions take a long time.  However, statistically, under
     * random hash codes, this is not a common problem.  Ideally, the
     * frequency of nodes in bins follows a Poisson distribution
     * (http://en.wikipedia.org/wiki/Poisson_distribution) with a
     * parameter of about 0.5 on average, given the resizing threshold
     * of 0.75, although with a large variance because of resizing
     * granularity. Ignoring variance, the expected occurrences of
     * list size k are (exp(-0.5) * pow(0.5, k) / factorial(k)). The
     * first values are:
     *
     * 0:    0.60653066
     * 1:    0.30326533
     * 2:    0.07581633
     * 3:    0.01263606
     * 4:    0.00157952
     * 5:    0.00015795
     * 6:    0.00001316
     * 7:    0.00000094
     * 8:    0.00000006
     * more: less than 1 in ten million
     *
     * Lock contention probability for two threads accessing distinct
     * elements is roughly 1 / (8 * #elements) under random hashes.
     *
     * Actual hash code distributions encountered in practice
     * sometimes deviate significantly from uniform randomness.  This
     * includes the case when N > (1<<30), so some keys MUST collide.
     * Similarly for dumb or hostile usages in which multiple keys are
     * designed to have identical hash codes or ones that differs only
     * in masked-out high bits. So we use a secondary strategy that
     * applies when the number of nodes in a bin exceeds a
     * threshold. These TreeBins use a balanced tree to hold nodes (a
     * specialized form of red-black trees), bounding search time to
     * O(log N).  Each search step in a TreeBin is at least twice as
     * slow as in a regular list, but given that N cannot exceed
     * (1<<64) (before running out of addresses) this bounds search
     * steps, lock hold times, etc, to reasonable constants (roughly
     * 100 nodes inspected per operation worst case) so long as keys
     * are Comparable (which is very common -- String, Long, etc).
     * TreeBin nodes (TreeNodes) also maintain the same "next"
     * traversal pointers as regular nodes, so can be traversed in
     * iterators in the same way.
     *
     * The table is resized when occupancy exceeds a percentage
     * threshold (nominally, 0.75, but see below).  Any thread
     * noticing an overfull bin may assist in resizing after the
     * initiating thread allocates and sets up the replacement array.
     * However, rather than stalling, these other threads may proceed
     * with insertions etc.  The use of TreeBins shields us from the
     * worst case effects of overfilling while resizes are in
     * progress.  Resizing proceeds by transferring bins, one by one,
     * from the table to the next table. However, threads claim small
     * blocks of indices to transfer (via field transferIndex) before
     * doing so, reducing contention.  A generation stamp in field
     * sizeCtl ensures that resizings do not overlap. Because we are
     * using power-of-two expansion, the elements from each bin must
     * either stay at same index, or move with a power of two
     * offset. We eliminate unnecessary node creation by catching
     * cases where old nodes can be reused because their next fields
     * won't change.  On average, only about one-sixth of them need
     * cloning when a table doubles. The nodes they replace will be
     * garbage collectible as soon as they are no longer referenced by
     * any reader thread that may be in the midst of concurrently
     * traversing table.  Upon transfer, the old table bin contains
     * only a special forwarding node (with hash field "MOVED") that
     * contains the next table as its key. On encountering a
     * forwarding node, access and update operations restart, using
     * the new table.
     *
     * Each bin transfer requires its bin lock, which can stall
     * waiting for locks while resizing. However, because other
     * threads can join in and help resize rather than contend for
     * locks, average aggregate waits become shorter as resizing
     * progresses.  The transfer operation must also ensure that all
     * accessible bins in both the old and new table are usable by any
     * traversal.  This is arranged in part by proceeding from the
     * last bin (table.length - 1) up towards the first.  Upon seeing
     * a forwarding node, traversals (see class Traverser) arrange to
     * move to the new table without revisiting nodes.  To ensure that
     * no intervening nodes are skipped even when moved out of order,
     * a stack (see class TableStack) is created on first encounter of
     * a forwarding node during a traversal, to maintain its place if
     * later processing the current table. The need for these
     * save/restore mechanics is relatively rare, but when one
     * forwarding node is encountered, typically many more will be.
     * So Traversers use a simple caching scheme to avoid creating so
     * many new TableStack nodes. (Thanks to Peter Levart for
     * suggesting use of a stack here.)
     *
     * The traversal scheme also applies to partial traversals of
     * ranges of bins (via an alternate Traverser constructor)
     * to support partitioned aggregate operations.  Also, read-only
     * operations give up if ever forwarded to a null table, which
     * provides support for shutdown-style clearing, which is also not
     * currently implemented.
     *
     * Lazy table initialization minimizes footprint until first use,
     * and also avoids resizings when the first operation is from a
     * putAll, constructor with map argument, or deserialization.
     * These cases attempt to override the initial capacity settings,
     * but harmlessly fail to take effect in cases of races.
     *
     * The element count is maintained using a specialization of
     * LongAdder. We need to incorporate a specialization rather than
     * just use a LongAdder in order to access implicit
     * contention-sensing that leads to creation of multiple
     * CounterCells.  The counter mechanics avoid contention on
     * updates but can encounter cache thrashing if read too
     * frequently during concurrent access. To avoid reading so often,
     * resizing under contention is attempted only upon adding to a
     * bin already holding two or more nodes. Under uniform hash
     * distributions, the probability of this occurring at threshold
     * is around 13%, meaning that only about 1 in 8 puts check
     * threshold (and after resizing, many fewer do so).
     *
     * TreeBins use a special form of comparison for search and
     * related operations (which is the main reason we cannot use
     * existing collections such as TreeMaps). TreeBins contain
     * Comparable elements, but may contain others, as well as
     * elements that are Comparable but not necessarily Comparable for
     * the same T, so we cannot invoke compareTo among them. To handle
     * this, the tree is ordered primarily by hash value, then by
     * Comparable.compareTo order if applicable.  On lookup at a node,
     * if elements are not comparable or compare as 0 then both left
     * and right children may need to be searched in the case of tied
     * hash values. (This corresponds to the full list search that
     * would be necessary if all elements were non-Comparable and had
     * tied hashes.) On insertion, to keep a total ordering (or as
     * close as is required here) across rebalancings, we compare
     * classes and identityHashCodes as tie-breakers. The red-black
     * balancing code is updated from pre-jdk-collections
     * (http://gee.cs.oswego.edu/dl/classes/collections/RBCell.java)
     * based in turn on Cormen, Leiserson, and Rivest "Introduction to
     * Algorithms" (CLR).
     *
     * TreeBins also require an additional locking mechanism.  While
     * list traversal is always possible by readers even during
     * updates, tree traversal is not, mainly because of tree-rotations
     * that may change the root node and/or its linkages.  TreeBins
     * include a simple read-write lock mechanism parasitic on the
     * main bin-synchronization strategy: Structural adjustments
     * associated with an insertion or removal are already bin-locked
     * (and so cannot conflict with other writers) but must wait for
     * ongoing readers to finish. Since there can be only one such
     * waiter, we use a simple scheme using a single "waiter" field to
     * block writers.  However, readers need never block.  If the root
     * lock is held, they proceed along the slow traversal path (via
     * next-pointers) until the lock becomes available or the list is
     * exhausted, whichever comes first. These cases are not fast, but
     * maximize aggregate expected throughput.
     *
     * Maintaining API and serialization compatibility with previous
     * versions of this class introduces several oddities. Mainly: We
     * leave untouched but unused constructor arguments referring to
     * concurrencyLevel. We accept a loadFactor constructor argument,
     * but apply it only to initial table capacity (which is the only
     * time that we can guarantee to honor it.) We also declare an
     * unused "Segment" class that is instantiated in minimal form
     * only when serializing.
     *
     * Also, solely for compatibility with previous versions of this
     * class, it extends AbstractMap, even though all of its methods
     * are overridden, so it is just useless baggage.
     *
     * This file is organized to make things a little easier to follow
     * while reading than they might otherwise: First the main static
     * declarations and utilities, then fields, then main public
     * methods (with a few factorings of multiple public methods into
     * internal ones), then sizing methods, trees, traversers, and
     * bulk operations.
     */

concurrent/ConcurrentMap

/**
     * If the specified key is not already associated
     * with a value, associates it with the given value.
     * This is equivalent to, for this {@code map}:
     * <pre> {@code
     * if (!map.containsKey(key))
     *   return map.put(key, value);
     * else
     *   return map.get(key);}</pre>
     *
     * except that the action is performed atomically.
     *
     * @implNote This implementation intentionally re-abstracts the
     * inappropriate default provided in {@code Map}.
     *
     * @param key key with which the specified value is to be associated
     * @param value value to be associated with the specified key
     * @return the previous value associated with the specified key, or
     *         {@code null} if there was no mapping for the key.
     *         (A {@code null} return can also indicate that the map
     *         previously associated {@code null} with the key,
     *         if the implementation supports null values.)
     * @throws UnsupportedOperationException if the {@code put} operation
     *         is not supported by this map
     * @throws ClassCastException if the class of the specified key or value
     *         prevents it from being stored in this map
     * @throws NullPointerException if the specified key or value is null,
     *         and this map does not permit null keys or values
     * @throws IllegalArgumentException if some property of the specified key
     *         or value prevents it from being stored in this map
     */

HashMap

/**
 * Hash table based implementation of the {@code Map} interface.  This
 * implementation provides all of the optional map operations, and permits
 * {@code null} values and the {@code null} key.  (The {@code HashMap}
 * class is roughly equivalent to {@code Hashtable}, except that it is
 * unsynchronized and permits nulls.)  This class makes no guarantees as to
 * the order of the map; in particular, it does not guarantee that the order
 * will remain constant over time.
 *
 * <p>This implementation provides constant-time performance for the basic
 * operations ({@code get} and {@code put}), assuming the hash function
 * disperses the elements properly among the buckets.  Iteration over
 * collection views requires time proportional to the "capacity" of the
 * {@code HashMap} instance (the number of buckets) plus its size (the number
 * of key-value mappings).  Thus, it's very important not to set the initial
 * capacity too high (or the load factor too low) if iteration performance is
 * important.
 *
 * <p>An instance of {@code HashMap} has two parameters that affect its
 * performance: <i>initial capacity</i> and <i>load factor</i>.  The
 * <i>capacity</i> is the number of buckets in the hash table, and the initial
 * capacity is simply the capacity at the time the hash table is created.  The
 * <i>load factor</i> is a measure of how full the hash table is allowed to
 * get before its capacity is automatically increased.  When the number of
 * entries in the hash table exceeds the product of the load factor and the
 * current capacity, the hash table is <i>rehashed</i> (that is, internal data
 * structures are rebuilt) so that the hash table has approximately twice the
 * number of buckets.
 *
 * <p>As a general rule, the default load factor (.75) offers a good
 * tradeoff between time and space costs.  Higher values decrease the
 * space overhead but increase the lookup cost (reflected in most of
 * the operations of the {@code HashMap} class, including
 * {@code get} and {@code put}).  The expected number of entries in
 * the map and its load factor should be taken into account when
 * setting its initial capacity, so as to minimize the number of
 * rehash operations.  If the initial capacity is greater than the
 * maximum number of entries divided by the load factor, no rehash
 * operations will ever occur.
 *
 * <p>If many mappings are to be stored in a {@code HashMap}
 * instance, creating it with a sufficiently large capacity will allow
 * the mappings to be stored more efficiently than letting it perform
 * automatic rehashing as needed to grow the table.  Note that using
 * many keys with the same {@code hashCode()} is a sure way to slow
 * down performance of any hash table. To ameliorate impact, when keys
 * are {@link Comparable}, this class may use comparison order among
 * keys to help break ties.
 *
 * <p><strong>Note that this implementation is not synchronized.</strong>
 * If multiple threads access a hash map concurrently, and at least one of
 * the threads modifies the map structurally, it <i>must</i> be
 * synchronized externally.  (A structural modification is any operation
 * that adds or deletes one or more mappings; merely changing the value
 * associated with a key that an instance already contains is not a
 * structural modification.)  This is typically accomplished by
 * synchronizing on some object that naturally encapsulates the map.
 *
 * If no such object exists, the map should be "wrapped" using the
 * {@link Collections#synchronizedMap Collections.synchronizedMap}
 * method.  This is best done at creation time, to prevent accidental
 * unsynchronized access to the map:<pre>
 *   Map m = Collections.synchronizedMap(new HashMap(...));</pre>
 *
 * <p>The iterators returned by all of this class's "collection view methods"
 * are <i>fail-fast</i>: if the map is structurally modified at any time after
 * the iterator is created, in any way except through the iterator's own
 * {@code remove} method, the iterator will throw a
 * {@link ConcurrentModificationException}.  Thus, in the face of concurrent
 * modification, the iterator fails quickly and cleanly, rather than risking
 * arbitrary, non-deterministic behavior at an undetermined time in the
 * future.
 *
 * <p>Note that the fail-fast behavior of an iterator cannot be guaranteed
 * as it is, generally speaking, impossible to make any hard guarantees in the
 * presence of unsynchronized concurrent modification.  Fail-fast iterators
 * throw {@code ConcurrentModificationException} on a best-effort basis.
 * Therefore, it would be wrong to write a program that depended on this
 * exception for its correctness: <i>the fail-fast behavior of iterators
 * should be used only to detect bugs.</i>
 *
 * <p>This class is a member of the
 * <a href="{@docRoot}/java.base/java/util/package-summary.html#CollectionsFramework">
 * Java Collections Framework</a>.
 *
 * @param <K> the type of keys maintained by this map
 * @param <V> the type of mapped values
 *
 * @author  Doug Lea
 * @author  Josh Bloch
 * @author  Arthur van Hoff
 * @author  Neal Gafter
 * @see     Object#hashCode()
 * @see     Collection
 * @see     Map
 * @see     TreeMap
 * @see     Hashtable
 * @since   1.2
 */

Collections

/**
     * Returns a synchronized (thread-safe) map backed by the specified
     * map.  In order to guarantee serial access, it is critical that
     * <strong>all</strong> access to the backing map is accomplished
     * through the returned map.<p>
     *
     * It is imperative that the user manually synchronize on the returned
     * map when traversing any of its collection views via {@link Iterator},
     * {@link Spliterator} or {@link Stream}:
     * <pre>
     *  Map m = Collections.synchronizedMap(new HashMap());
     *      ...
     *  Set s = m.keySet();  // Needn't be in synchronized block
     *      ...
     *  synchronized (m) {  // Synchronizing on m, not s!
     *      Iterator i = s.iterator(); // Must be in synchronized block
     *      while (i.hasNext())
     *          foo(i.next());
     *  }
     * </pre>
     * Failure to follow this advice may result in non-deterministic behavior.
     *
     * <p>The returned map will be serializable if the specified map is
     * serializable.
     *
     * @param <K> the class of the map keys
     * @param <V> the class of the map values
     * @param  m the map to be "wrapped" in a synchronized map.
     * @return a synchronized view of the specified map.
     */

ArrayList(可变数组列表):并发修改前提

2026-10-01 从本机 Temurin 21.0.10 的 lib/src.zip!/java.base/java/util/ArrayList.java 补录。

对应官方文档。

Note that this implementation is not synchronized. If multiple threads access an {@code ArrayList} instance concurrently, and at least one of the threads modifies the list structurally, it must be synchronized externally. (A structural modification is any operation that adds or deletes one or more elements, or explicitly resizes the backing array; merely setting the value of an element is not a structural modification.) This is typically accomplished by synchronizing on some object that naturally encapsulates the list.

If no such object exists, the list should be “wrapped” using the {@link Collections#synchronizedList Collections.synchronizedList} method. This is best done at creation time, to prevent accidental unsynchronized access to the list:

List list = Collections.synchronizedList(new ArrayList(…));

对照:此实现不提供同步。多个线程并发访问,且至少一个线程进行结构修改时,必须由外部同步。新增或删除元素属于结构修改。没有合适的对象可加锁时,应在创建时用 Collections.synchronizedList 包装(2026-10-03 补录这一段)。

put 流程、树化阈值与元素计数(Temurin 21.0.10 源码,2026-10-03 补录)

来源:本机 Temurin 21.0.10 lib/src.zip 中 java/util/concurrent/ConcurrentHashMap.java。用于第6课的 put 流程、转红黑树条件、size 计数。属于实现细节,不是跨版本接口承诺。


    /**
     * The bin count threshold for using a tree rather than list for a
     * bin.  Bins are converted to trees when adding an element to a
     * bin with at least this many nodes. The value must be greater
     * than 2, and should be at least 8 to mesh with assumptions in
     * tree removal about conversion back to plain bins upon
     * shrinkage.
     */
    static final int TREEIFY_THRESHOLD = 8;

    /**
     * The bin count threshold for untreeifying a (split) bin during a
     * resize operation. Should be less than TREEIFY_THRESHOLD, and at
     * most 6 to mesh with shrinkage detection under removal.
     */
    static final int UNTREEIFY_THRESHOLD = 6;

    /**
     * The smallest table capacity for which bins may be treeified.
     * (Otherwise the table is resized if too many nodes in a bin.)
     * The value should be at least 4 * TREEIFY_THRESHOLD to avoid
     * conflicts between resizing and treeification thresholds.
     */
    static final int MIN_TREEIFY_CAPACITY = 64;


    /**
     * Returns the value to which the specified key is mapped,
     * or {@code null} if this map contains no mapping for the key.
     *
     * <p>More formally, if this map contains a mapping from a key
     * {@code k} to a value {@code v} such that {@code key.equals(k)},
     * then this method returns {@code v}; otherwise it returns
     * {@code null}.  (There can be at most one such mapping.)
     *
     * @throws NullPointerException if the specified key is null
     */
    public V get(Object key) {
        Node<K,V>[] tab; Node<K,V> e, p; int n, eh; K ek;
        int h = spread(key.hashCode());
        if ((tab = table) != null && (n = tab.length) > 0 &&
            (e = tabAt(tab, (n - 1) & h)) != null) {
            if ((eh = e.hash) == h) {
                if ((ek = e.key) == key || (ek != null && key.equals(ek)))
                    return e.val;
            }
            else if (eh < 0)
                return (p = e.find(h, key)) != null ? p.val : null;
            while ((e = e.next) != null) {
                if (e.hash == h &&
                    ((ek = e.key) == key || (ek != null && key.equals(ek))))
                    return e.val;
            }
        }
        return null;
    }

    /**

    public int size() {
        long n = sumCount();
        return ((n < 0L) ? 0 :
                (n > (long)Integer.MAX_VALUE) ? Integer.MAX_VALUE :
                (int)n);
    }


    /** Implementation for put and putIfAbsent */
    final V putVal(K key, V value, boolean onlyIfAbsent) {
        if (key == null || value == null) throw new NullPointerException();
        int hash = spread(key.hashCode());
        int binCount = 0;
        for (Node<K,V>[] tab = table;;) {
            Node<K,V> f; int n, i, fh; K fk; V fv;
            if (tab == null || (n = tab.length) == 0)
                tab = initTable();
            else if ((f = tabAt(tab, i = (n - 1) & hash)) == null) {
                if (casTabAt(tab, i, null, new Node<K,V>(hash, key, value)))
                    break;                   // no lock when adding to empty bin
            }
            else if ((fh = f.hash) == MOVED)
                tab = helpTransfer(tab, f);
            else if (onlyIfAbsent // check first node without acquiring lock
                     && fh == hash
                     && ((fk = f.key) == key || (fk != null && key.equals(fk)))
                     && (fv = f.val) != null)
                return fv;
            else {
                V oldVal = null;
                synchronized (f) {
                    if (tabAt(tab, i) == f) {
                        if (fh >= 0) {
                            binCount = 1;
                            for (Node<K,V> e = f;; ++binCount) {
                                K ek;
                                if (e.hash == hash &&
                                    ((ek = e.key) == key ||
                                     (ek != null && key.equals(ek)))) {
                                    oldVal = e.val;
                                    if (!onlyIfAbsent)
                                        e.val = value;
                                    break;
                                }
                                Node<K,V> pred = e;
                                if ((e = e.next) == null) {
                                    pred.next = new Node<K,V>(hash, key, value);
                                    break;
                                }
                            }
                        }
                        else if (f instanceof TreeBin) {
                            Node<K,V> p;
                            binCount = 2;
                            if ((p = ((TreeBin<K,V>)f).putTreeVal(hash, key,
                                                           value)) != null) {
                                oldVal = p.val;
                                if (!onlyIfAbsent)
                                    p.val = value;
                            }
                        }
                        else if (f instanceof ReservationNode)
                            throw new IllegalStateException("Recursive update");
                    }
                }
                if (binCount != 0) {
                    if (binCount >= TREEIFY_THRESHOLD)
                        treeifyBin(tab, i);
                    if (oldVal != null)
                        return oldVal;
                    break;
                }
            }
        }
        addCount(1L, binCount);
        return null;


    /**
     * Returns the number of mappings. This method should be used
     * instead of {@link #size} because a ConcurrentHashMap may
     * contain more mappings than can be represented as an int. The
     * value returned is an estimate; the actual count may differ if
     * there are concurrent insertions or removals.
     *
     * @return the number of mappings
     * @since 1.8
     */
    public long mappingCount() {
        long n = sumCount();
        return (n < 0L) ? 0L : n; // ignore transient negative values
    }

    }

    /**
     * Adds to count, and if table is too small and not already
     * resizing, initiates transfer. If already resizing, helps
     * perform transfer if work is available.  Rechecks occupancy
     * after a transfer to see if another resize is already needed
     * because resizings are lagging additions.
     *
     * @param x the count to add
     * @param check if <0, don't check resize, if <= 1 only check if uncontended
     */
    private final void addCount(long x, int check) {
        CounterCell[] cs; long b, s;
        if ((cs = counterCells) != null ||
            !U.compareAndSetLong(this, BASECOUNT, b = baseCount, s = b + x)) {
        // ……(省略:CounterCell 争用处理与扩容检查)

    final long sumCount() {
        CounterCell[] cs = counterCells;
        long sum = baseCount;
        if (cs != null) {
            for (CounterCell c : cs)
                if (c != null)
                    sum += c.value;
        }
        return sum;
    }


    /**
     * Replaces all linked nodes in bin at given index unless table is
     * too small, in which case resizes instead.
     */
    private final void treeifyBin(Node<K,V>[] tab, int index) {
        Node<K,V> b; int n;
        if (tab != null) {
            if ((n = tab.length) < MIN_TREEIFY_CAPACITY)
                tryPresize(n << 1);
            else if ((b = tabAt(tab, index)) != null && b.hash >= 0) {
                synchronized (b) {
                    if (tabAt(tab, index) == b) {
                        TreeNode<K,V> hd = null, tl = null;